mojira.dev

cocotoffee

Assigned

No issues.

Reported

MC-133369 Motion NBT tag in execute selectors doesn't seem to be checking actual values Duplicate

Comments

I have noticed a similar issue that I don't think merits a new bug report since it is closely related to this, but the subset used for obfuscated text seems to grow after typing valid characters in chat, at least for 1.13 prerelease 8. What I mean by this, is that whenever I open a new instance of Minecraft and load up my world, if I use the command (only tested with titles): /title @a title {"text":"l","obfuscated":"true"}, which uses a lowercase L for the text, there is nothing being changed in the L because the game doesn't have a valid characters recognized off the top of its memory. I think this may be due to it being 2 pixels wide, which seems to be the only character of similar width loaded upon startup. However, if in chat I type the grave tick symbol (`), this character is also 2 pixels wide. Now, if I repeat the same command above, the grave tick symbol is used to obfuscate the L, switching between the two. If I leave my world and re-enter, it will still use the grave tick to obfuscate the L. If I restart my entire instance, however, it will not use the grave tick again.

Oh, you are completely correct. I tested it in a few versions and they all worked how you said. Thank you for the explanation as to why too, I appreciate it. Have a good day!

For anyone who finds this later, use a scoreboard with a objective tracking how far a player has walked and then just test when it changes.