mojira.dev

damku1214

Assigned

No issues.

Reported

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Comments

Don’t know how this is a bug - experience orbs were never 3D. They were always 2D, rotating depending on the player’s yaw.
I don’t think that entities being 3D in a spawner is ‘consistent behavior’, as all the spawner does is render the entity as it would normally when spawned (entities like fireball and dragon_fireball also render similarly in 2D).

If an experience orb were to be 3D, a whole new model would have to be made. I think that is what actually breaks the consistent behavior of a spawner rendering entities as is.