mojira.dev

darkinnit

Assigned

No issues.

Reported

MC-142 Client crash if server is stopped while client has creative inventory window open Duplicate

Comments

Yep, but the "V-Sync: On" setting in the video settings in Minecraft does a similar thing. Limits the framerate to your monitor's refresh rate.

This setting is on by default.

I find I get the invisible sections of land far more often with V-Sync On than when it is off. In fact I rarely get invisible sections of land at all when it is off.

From experience (I'm not really a programmer) it's my opinion that the issue is certainly something related to anything that limits the framerate, whether it is the built in v-sync option or an external program like Fraps. Of course correlation does not imply causation so this is just my speculation.

Josh, what environment are you running? Perhaps it is specific to an OS or JRE version? It happens every time for me, but I'm not too worried about it as the simple workaround is to close the inventory window before the server stops 🙂

I can try some more tests on alternate OS and JRE versions tonight.

On a multiplayer server, pressing escape has no change to the sound, it keeps playing. Only logging off and on again stops it.

Still occurs in 1.4.2.

Confirmed in 1.4.2PR. Grum, I have a pre-release server if required.

An example for clarity:

Player1 is in the overworld at x2000 y64 z2000
Player2 is in the nether at x20 y64 z-10

Player2 types:
/tp Player2 Player1

What I expected to happen was..:
Either
1) Error message "Players are in different dimensions, no tp" (this was previous behaviour)
or
2) Player2 is sent to target dimension and then teleported to the coordinates of Player1

What actually happened was...:
Player2 is teleported to x2000 y64 z2000 in the nether. Leading to potential suffocation, fall damage or lava death, depending on terrain. Also unnecessary chunks are generated if they didn't already exist.

Steps to reproduce:
Have one player go into the nether or end. Have another player go into or remain in the overworld. Attempt a /tp of one player to the other

I believe this bug was introduced when the ability to tp to specific coordinates was introduced.

In 1.2.5 it used to refuse to tp with a message "Players are in different dimensions, no tp". Now it does the tp, but you can end up suffocating in stone or drowning in lava etc.