mojira.dev

diemonder

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Reported

MC-273875 Tipped arrows with custom colors don't retain their custom-colored particles when fired Community Consensus

Comments

Hello, OP here. I'd just like to clarify that this isn't a duplicate of MC-273107. As I understand it, MC-273107 is about the texture of the arrow itself. To my knowledge, tipped arrow entities have never had a colored tip, only their item form has.

However, this post has nothing to do with the texture of the tipped arrow entity itself. What tipped arrow entities do have are particle effects that match their potion, and in the past, you could assign them custom-colored potion effects, in the same way that you do with the particle effects of a regular splash potion.

The particle effects of a tipped arrow have been customizable via commands in the past (in fact, I discovered this bug while reformatting my commands for 1.21,) and it seems that the custom_color and the show_particles tags are also specifically for that purpose. For that reason, I don't think this can be considered feature request; it's a minor bug that was created in the process of creating a new command syntax. There would be no reason to have a show_particles tag if particle effects weren't intended for tipped arrows.

I have now edited the title and body to clarify this. It honestly didn't cross my mind that "color" would be interpreted as referring to the texture of the arrow itself, but I see how it was misinterpreted after reading it back, so I do apologize for that.