mojira.dev

driudwaker

Assigned

No issues.

Reported

MC-52425 this happens every time i try to launch Minecraft. Invalid MC-38767 Crash Duplicate MC-32395 i turn on my computer, and a very strange minecraft window is open. is this a bug or intended? (screenshot included) Invalid MC-32334 every time i do /setblock sucessfully, the block is spawned 2 blow the correct z. example: /setblock 0 64 2 2 spawns grass at 0 64 0 Duplicate

Comments

---- Minecraft Crash Report ----
// I blame Dinnerbone.

Time: 4/3/14 6:18 PM
Description: Unexpected error

java.lang.RuntimeException: No OpenGL context found in the current thread.
	at org.lwjgl.opengl.GLContext.getCapabilities(GLContext.java:124)
	at org.lwjgl.opengl.GL11.glGetError(GL11.java:1299)
	at bak.b(SourceFile:671)
	at bak.ak(SourceFile:777)
	at bak.f(SourceFile:727)
	at net.minecraft.client.main.Main.main(SourceFile:148)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- System Details --
Details:
	Minecraft Version: 1.7.6-pre1
	Operating System: Windows 8 (amd64) version 6.2
	Java Version: 1.7.0_17, Oracle Corporation
	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
	Memory: 52740400 bytes (50 MB) / 146341888 bytes (139 MB) up to 954466304 bytes (910 MB)
	JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
	AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
	IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
	Launched Version: 1.7.6-pre1
	LWJGL: 2.9.1
	OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
	GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.

	Is Modded: Probably not. Jar signature remains and client brand is untouched.
	Type: Client (map_client.txt)
	Resource Packs: []
	Current Language: English (US)
	Profiler Position: N/A (disabled)
	Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
	Anisotropic Filtering: Off (1)

thanks for the tip. this is my first issue report. i will know for next time