mojira.dev

gabriel m.

Assigned

No issues.

Reported

MC-250098 Beaches generate in between mangrove swamps and oceans Works As Intended MC-249115 Frogs spawn with wrong color in some biomes Fixed MC-241779 Some of the new music tracks can play outside of the new biomes Works As Intended MC-241029 Spawning in mushroom fields when creating a new world is no longer possible Works As Intended MC-240653 Sandstone doesn't generate in the sides of hills in desert biomes. Duplicate MC-240396 Warm, lukewarm, cold and deep frozen oceans have unmatching grass colors and temperature values Duplicate MC-240393 Forests are generating in hills in the same temperature and humidity as jungle biomes. Works As Intended MC-240392 Lush caves have unfitting grass/foliage colors Duplicate

Comments

Can confirm in 1.18 Pre-release 7. The solution for this should be simple, just change the temperature value in the biome file to 0.9 or 1.0 so it has a more vibrant and lush grass color

Can this issue be reopened? The issue that this was duplicating was resolved as invalid for some reason.

If that's the case then the player shouldn't also be able to spawn in deserts, badlands or most other biomes except for plains and forests

Actually, the E value stands for erosion, which controls how flat the terrain is, which means that mountainous biomes like the stony peaks generate when erosion is low, while swamps only generate when erosion is very high, so that they can always be near sea level. Also, deserts are more likely generate in areas with high erosion, and can't generate near mountains, as these get replaced by badlands instead of stony peaks.

Can confirm in 21w44a

 

 

This issue still affects 1.17.1 and 21w43a

Can confirm in 21w43a