yeah well thanks but what does that exactly mean? Is that a number for a specific texture?
EDIT: I figured one thing out. It is caused from the /texture/blocks folder. If i remove 5 texture it runs the texturepack but if i add 1 texture back it crashes. The crash is not caused from a specific texture. What the hell is wrong? Is there now a limit how big texturepacks can be?
Help please 😞
Oh wow was the last comment so offensive? I am soooo sorry 😉
Well atleast you could write here how the problem was fixed. For other people who got eventual the same problem.