BDS STILL CRASHES ON 1.20.81.01 because this error.
I'm going to expose my case, using exactly the same world I've been playing since 1.19 Seed #8624896:
On Win11 Store Bedrock Edition crashed till 1.20.80, actually in 1.20.81.01 stopped crashing (even with a 96 chunk ViewDistance and 12 chunk TickingDistance setting). Being on 1.20.80 when I travel close to a chunk that should spawn a Trial Chamber on a future 1.21 game was just crashing surely because of this error, even when the chunk was already created way back in the 1.19 version. Tried to delete the chunk and adjacents where Trial Chamber should spawn with editors does not work, it crashes too by the same way upon the chunks are loaded.
On BDS 1.20.81.01 still keeps crashing when approaching a chunk that should spawn a Trial Chamber, equally for early loaded chunks and new/deleted chunks. This depends on the ViewDistance setting, not the TickingDistance. So with less ViewDistance the closer you can be to a chunk that will have a Trial Chamber.
BDS STILL CRASHES ON 1.20.81.01 because this error.
I'm going to expose my case, using exactly the same world I've been playing since 1.19 Seed #8624896:
On Win11 Store Bedrock Edition crashed till 1.20.80, actually in 1.20.81.01 stopped crashing (even with a 96 chunk ViewDistance and 12 chunk TickingDistance setting). Being on 1.20.80 when I travel close to a chunk that should spawn a Trial Chamber on a future 1.21 game was just crashing surely because of this error, even when the chunk was already created way back in the 1.19 version. Tried to delete the chunk and adjacents where Trial Chamber should spawn with editors does not work, it crashes too by the same way upon the chunks are loaded.
On BDS 1.20.81.01 still keeps crashing when approaching a chunk that should spawn a Trial Chamber, equally for early loaded chunks and new/deleted chunks. This depends on the ViewDistance setting, not the TickingDistance. So with less ViewDistance the closer you can be to a chunk that will have a Trial Chamber.