mojira.dev

lmartinking

Assigned

No issues.

Reported

BDS-19188 Windows Client Crashes (1.20.72 and 1.20.73) when connecting to Bedrock Server Awaiting Response

Comments

Application Error:

Faulting application name: Minecraft.Windows.exe, version: 1.20.73.1, time stamp: 0x6605ffc3
Faulting module name: Minecraft.Windows.exe, version: 1.20.73.1, time stamp: 0x6605ffc3
Exception code: 0xc000001d
Fault offset: 0x0000000004612509
Faulting process id: 0x148c
Faulting application start time: 0x01da84d668c7bb89
Faulting application path: C:\Program Files\WindowsApps\Microsoft.MinecraftUWP_1.20.7301.0_x64__8wekyb3d8bbwe\Minecraft.Windows.exe
Faulting module path: C:\Program Files\WindowsApps\Microsoft.MinecraftUWP_1.20.7301.0_x64__8wekyb3d8bbwe\Minecraft.Windows.exe
Report Id: 0275493c-78c2-491c-b7a3-6a0f4ac46178
Faulting package full name: Microsoft.MinecraftUWP_1.20.7301.0_x64__8wekyb3d8bbwe
Faulting package-relative application ID: App
[media]

Server Log:

[2024-04-02 19:20:48:124 INFO] Starting Server
[2024-04-02 19:20:48:124 INFO] Version: 1.20.73.01
[2024-04-02 19:20:48:124 INFO] Session ID: 1d493a7d-ea08-4e31-9b47-c220f17001da
[2024-04-02 19:20:48:124 INFO] Build ID: 23303367
[2024-04-02 19:20:48:124 INFO] Branch: r/20_u7
[2024-04-02 19:20:48:124 INFO] Commit ID: 53b6d61fe5d57f85d90c790592412160e3fa5cb0
[2024-04-02 19:20:48:124 INFO] Configuration: Publish
[2024-04-02 19:20:48:125 INFO] Level Name: Bedrock level
[2024-04-02 19:20:48:126 INFO] No CDN config file found for dedicated server
[2024-04-02 19:20:48:126 INFO] Game mode: 1 Creative
[2024-04-02 19:20:48:126 INFO] Difficulty: 1 EASY
[2024-04-02 19:20:48:127 INFO] Content logging to console is enabled.
[2024-04-02 19:20:49:663 INFO] Experiment(s) active: biom, ul23
[2024-04-02 19:20:49:663 INFO] Opening level 'worlds/Bedrock level/db'
[2024-04-02 19:20:50:541 INFO] IPv4 supported, port: 19132: Used for gameplay and LAN discovery
[2024-04-02 19:20:50:541 INFO] IPv6 supported, port: 19133: Used for gameplay
[2024-04-02 19:20:50:552 INFO] Server started.
[2024-04-02 19:20:50:552 INFO] ================ TELEMETRY MESSAGE ===================
[2024-04-02 19:20:50:552 INFO] Server Telemetry is currently not enabled.
[2024-04-02 19:20:50:552 INFO] Enabling this telemetry helps us improve the game.
[2024-04-02 19:20:50:552 INFO]
[2024-04-02 19:20:50:552 INFO] To enable this feature, add the line 'emit-server-telemetry=true'
[2024-04-02 19:20:50:552 INFO] to the server.properties file in the handheld/src-server directory
[2024-04-02 19:20:50:552 INFO] ======================================================
[2024-04-02 19:20:56:050 INFO] Player connected: <REDACTED>, xuid: <REDACTED>
[2024-04-02 19:21:00:100 INFO] Player Spawned: <REDACTED> xuid: <REDACTED>, pfid: <REDACTED>
[2024-04-02 19:21:09:365 INFO] Player disconnected: <REDACTED>, xuid: <REDACTED>, pfid: <REDACTED>

 

 

Even after doing the work-around proposed by @PointedPheonix8 the Windows bedrock client still crashes on connect to a bedrock dedicated (Linux) server (with the "fixed" world which was exported from the very same windows client). 

However, the android client on my phone was able to connect, as well as the android client running on my Mac (via Bedrock Launcher).

Some more background: Downloaded latest stable release of bedrock (Linux) server, created a new world. Was able to connect on Windows and play, etc. Eventually I noticed the message in the server logs. Then, the following day, the windows client started crashing on connect. Then I tried the work around.

Crash Error:

[media]