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lmartinking

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Even after doing the work-around proposed by @PointedPheonix8 the Windows bedrock client still crashes on connect to a bedrock dedicated (Linux) server (with the "fixed" world which was exported from the very same windows client). 

However, the android client on my phone was able to connect, as well as the android client running on my Mac (via Bedrock Launcher).

Some more background: Downloaded latest stable release of bedrock (Linux) server, created a new world. Was able to connect on Windows and play, etc. Eventually I noticed the message in the server logs. Then, the following day, the windows client started crashing on connect. Then I tried the work around.

Crash Error:

[media]