mojira.dev

lolor63

Assigned

No issues.

Reported

MC-183388 Villager lost their profession bloc Duplicate MC-182752 Rain trought the ceiling Duplicate

Comments

Hi, i investigate that issue (with a carpet mod script for more facilities, i originally play in vanilla an it's the same)
there are two cases of occurrence:

  • sometimes with a new villager who change master villager block

  • sometimes during night, villager (master) change randomly their block

Why they can take a block with a so long radius, when they can't acces to this block?

I have the same problem on my server, no crashes, but the map is very laggy.
The error appear after an 1.8 world converted for 1.9: "Keeping entity Entity[...] that already exists with UUID [...]" and affect all mobs.
That problem is not from my host, it's very efficient and work perfectly on 1.8.

I've tried some test:

  • repeat /kill @e[type=!Player]

  • try to load my map in singleplayer

  • try the many 1.9 snapshots, and 1.9.1 pre-release 1,2,3
    No test is really conclusive, the game is very unplayable, particularly the IA of mobs, breaking blocks, eating and redstone systems

Personally, I think it's similar with the invisible skeleton in snapshots.

[I post that I've write on the closed post MC-98027.]

Why you close this post, its better explain in this post than the other,?
And there are more people here

Yes i understand now,
i will test what snapshot can fix this, since 1.8.9, if it's possible of course, i will tell you if it work.

so it's surely the snapshot who fix that error, i will test that, thanks for info

Ok nice, with an converted 1.8 map? only with 1.9.1 pre-3?

After more test, the error persists, [but i think part of lags are missings, good things.]
[UPDATE] after a long test, no changes, lags are here yet.

@FVbico sorry i'm french, i don't understand your answer, are you saying you have no errors and no lags on your map?

I try to load my map in singleplayer but it's the same error.

Someone tested in a 1.9 snapshot?
I think it's similar with the invisible skeleton in snapshots

The 1.9.1 pre3 is available, someone can test this?

[Edit] 1.9.1 pre3 Tested, same error at first test,
@FVbico I test all pre-release myself
I just would like to know how your map reacts with pre-release.

I have the same problem on my server, no crashes but the map is very laggy, it's not my host.
The map was used perfectly with 1.8

I've try repeat /kill @e[type=!Player]
but it do nothing

I've also try the 1.9.1 pre1, but it make no change
[Edit] 1.9.1 pre2 no more change...