mojira.dev

mc_Dandy

Assigned

No issues.

Reported

MC-207483 Cannot connect to server with increased height - server crashes Invalid MC-137635 Crosbow can be fired when doesen´t have ammo Cannot Reproduce MC-137632 Firing air from crossbow while in creative Duplicate MC-136297 Slow falling multipiller Invalid MC-133823 Server watchdog crash Cannot Reproduce MC-133816 Error loading NBT data Cannot Reproduce MC-133815 Error generating chunks Awaiting Response MC-133813 Crash when placing block Invalid MC-114574 Negative flight duration of firework rockets Works As Intended MC-109137 execute command Invalid MC-101692 /blockdata furance Invalid MC-99746 world server generation Cannot Reproduce MC-97495 version Invalid MC-97315 summon does not work Invalid MC-93628 Eating Duplicate MC-92083 stairs rendering Duplicate MC-90459 Crash when loading specific world Awaiting Response MC-90458 cannot load world Duplicate MC-89639 pistons are not visible Fixed

Comments

In 1.15 pre 2 it no longer crash. The world is corrupted. It appers to be the same world as in MC-133815.

 Server log:

[media]

1.14 did not crash. Some errors apper, becouse of world got corrupted in very old version (1.13 pre 10).

[media]

Didn´t know it was possible

It works in the b snapshot with spawn egg Didn´t tested with command

As i sed in description I cannot reproduce it.

found tree generated on patch of sand in pre 10

Caused by float rounding error.

Did not happen anymore. This was only one time.

Will attach when I get to pc. Its 1:41 and I am going to sleep.

I am sure that I have privilige to write. Maybe it was that I forgot pspad opened and it was gathering informations to display file after external edit and maybe locked it for moment.

Why you added the bug report to Enviroment ?

It's becouse of world gen code changes.

I meant - i will create a world with wanted generator settings and copy level.dat to serverś world

I do not use any external tool. I chrange the generator settings in server configuration file

...
generator-settings=3;1*minecraft\:bedrock,254*minecraft\:stone,1*minecraft\:bedrock;2;

  • this do not affects the world generation.

...

....
...
level-type=FLAT

generator type will chrange, but the generator options will not affect it.
In some older snapshot of 1.9 version It generated correctly, and after updating It chranged.

Do you mean If i replace level.dat with file from world with wanted generation settings it will work?

it becomes visible if you somehow update the pistons (placing block near it)