mojira.dev

mp0011

Assigned

No issues.

Reported

MC-8103 Minecart turns when derailed + player turns head in minecart (related) Duplicate

Comments

Same thing with all other containers. I was building "selective train unloading station" with few hoppers with one selected item on each slot (with no chest below - I would pick items directly from hopper) but i fails - it works only if train has only one type of items.

Current behavior makes various construction very ineffective or impossible.

Example of fail:

Minecart on tracks over hopper.

Minecart contain (in this order) 5 stacks of wool:
red, green, green, green, green.

Hopper slots (to indicate items to pick from minecart), in order, 5 pieces of wool:
red, green, green, green, green.

When minecart arrives, hopper picks 63 pieces of red wool from cart to first slot. Slot is now full.
There still is one red wool in cart before green wool. But hopper now stops to work because of this
one piece of red wool. It does not pick green wool at all from cart, despite the fact that there is room for it.

Desired behavior:
1) check random hopper slot if empty or not;
2a) if empty - grab first/random item from input container => end
2b) if not empty - check if input container has the same item.
3a) if yes, pick it => end.
3b) If no => end