Agreed, this should be fixed. Maybe for 1.21.5
Confirmed in 1.21.4
Confirmed in 1.21
Got it. I will only comment for major releases. In this case, I can confirm this bug in Release 1.21
Confirmed in 1.21 Release Candidate 1
Confirmed in 1.21 Pre-release 4
Confirmed in 1.21 Pre-release 3
Confirmed in 1.20.5 release candidate 2
Yes
Confirmed in 21w14a
Markers do not display names when CustomNameVisible is set to 0
I might have brain worms. Thanks Misode!
For anyone that ended up here this is now the working code
[
{
"function": "minecraft:set_lore",
"entity": "this",
"lore": [
{ "text": "A sword fit for the grandest adventurer!", "color": "gray", "bold": false, "italic": false }
],
"mode": "replace_all" }
]
Can confirm in 24w11a
Can confirm in 24w09a
Attached launcher_log.txt and here is a datapack. Was too large to upload so you can get it here
I can confirm (in 1.15.2), as I have a zombie in an iron farmed that I named using a nametag, and once i walked out of distance of it the zombie had despawned. In other versions (1.14 & below( of the game I do the same and the zombie will still be there when I return to the chunks.
Confirmed in 1.21.6