mojira.dev

readmanr

Assigned

No issues.

Reported

MCPE-187664 Bundle fills with 4x multiplier on small stacks Works As Intended

Comments

@JervieA20 the reporter is aware that the Enchanted Golden Apple now only provides Regeneration II for 20 seconds. The bug report is that when hit, the Regen II bugs out and disappears prematurely.
The but has nothing to do with no longer having Regeneration V for 30 seconds.

Confirmed the same behaviour in iOS 1.20 as in 1.19.83, .81 and .80.

Confirmed same behaviour in 1.19.83 as in .81 and .80

@v-magwar this issue should remain separate to 162691 as this issue is directly related to a change in behaviour to moving forward whilst in water without double tap in 1.19.80 (and .81) from .7x and has made this action on a touch device almost impossible.
Check the behaviour in 1.19.7x whilst pressing forward underwater looking up, 1.19.8x behaviour is a regression and not mentioned in the changelogs.

AidanW0876 Can you provide further information on how to replicate?

In the RPReplay_Final1682741688-1.mov you can see the Speed Effect is being used.
Is this from a Beacon? A Potion? If so, which? Potion and Speed or Speed II?
Does it happen with normal sprint, or just with the Speed Effect.

Further information is required.

The only way I noticed sprinting stop, but unsure of the prior behaviour is by sprinting at blocks that are 1x high and 2x deep before the next block 2x deep, sprinting stops. I am sure that it only stopped when running into multiple 1x high, 1x deep, but would need to install an older version to confirm.

Adding my comment from MCPE-170102

Yes, I can replicate this issue on 1.19.80 on Minecraft for iOS.

When in water pressing forward only movies you forward whilst sinking irrespective of looking up or down.

The new behaviour is a regression for particularly for those on Touch devices.

To be clear: the above is for when in water without double tap, using double tap to enter swim mode then let’s you look up to swim up.

Any further info on what issue you are seeing?

I took a look in both Creative and Survival, even a half loaded tree did not decay.

Used your world download and used seed 176111282100334268

[media]

Similar issue in a world this morning on 1.19.81, does not occur in all worlds, further info to provide is there are a lot of entities (animals) nearby and could be lag. Try eating again in a new location beyond simulation distance to confirm.

Yes, I can replicate this issue on 1.19.80 on Minecraft for iOS.

When in water pressing forward only movies you forward whilst sinking irrespective of looking up or down.

The new behaviour is a regression for particularly for those on Touch devices.

To be clear: the above is for when in water without double tap, using double tap to enter swim mode then let’s you look up to swim up.