mojira.dev

reborn_team_

Assigned

No issues.

Reported

MC-274499 Falling block visual stuttering bug Community Consensus MC-268279 Thrown item projectile vanishing bug Plausible MC-267838 Projectile yaw rotations have incorrect interpolation, causing flickering Fixed

Comments

@unknown Okay, sounds good! I just didn't want to cause any additional confusion. Thanks!

@unknown I noticed you just added the other link that had been mentioned to the "related posts"... as I have said, these are categorically NOT the same issues. They have completely separate root causes. If this could please be remedied that would be greatly appreciated!

@unknown Bug report MC-206356 does not describe my issue. My issue has nothing to do with the slowness of the falling block visual, but rather a bug regarding how the falling block renderer offsets the visual position of specific block types (example: flowers, pointed dripstone, short and tall grass, most foliage) depending on their XZ coordinates. Bug report MC-206356 does not include any of the aforementioned blocks that have the issue I've demonstrated, and in general seems to be demonstrating an entirely different issue than what I've presented.

Mine is also significantly easier to replicate, only requiring a single command rather than a redstone machine or fishing rod trick as seen in theirs.