I did it again only holding the carrot on a stick and it dropped down to 0.89 ticks per second.
(gun is the name of the function folder, this was just an experiment to see how I could make fake bows/throwing knives)
Minecraft Profiler Results ----
// Hello world
Time span: 14575 ms
Tick span: 255 ticks
// This is approximately 17.50 ticks per second. It should be 20 ticks per second
— BEGIN PROFILE DUMP —
[00] commandFunctions - 65.93%/65.93%
[00] levels - 32.59%/32.59%
[01] | gun - 99.89%/32.55%
[02] | | tick - 98.31%/32.00%
[03] | | | entities - 46.20%/14.79%
[04] | | | | regular - 98.52%/14.57%
[05] | | | | | tick - 96.86%/14.11%
[06] | | | | | | ai - 31.23%/4.41%
[07] | | | | | | | newAi - 95.34%/4.20%
[08] | | | | | | | | goalSelector - 31.03%/1.30%
[09] | | | | | | | | | goalSetup - 77.49%/1.01%
[10] | | | | | | | | | | unspecified - 93.30%/0.94%
[10] | | | | | | | | | | pathfind - 6.70%/0.07%
[09] | | | | | | | | | unspecified - 20.12%/0.26%
[09] | | | | | | | | | goalTick - 2.39%/0.03%
[08] | | | | | | | | unspecified - 28.40%/1.19%
[08] | | | | | | | | controls - 16.70%/0.70%
[09] | | | | | | | | | unspecified - 67.36%/0.47%
[09] | | | | | | | | | look - 17.44%/0.12%
[09] | | | | | | | | | move - 10.10%/0.07%
[09] | | | | | | | | | jump - 5.10%/0.04%
[08] | | | | | | | | targetSelector - 9.58%/0.40%
[09] | | | | | | | | | unspecified - 70.75%/0.28%
[09] | | | | | | | | | goalSetup - 29.25%/0.12%
[08] | | | | | | | | navigation - 9.51%/0.40%
[09] | | | | | | | | | unspecified - 94.98%/0.38%
[09] | | | | | | | | | pathfind - 5.02%/0.02%
[08] | | | | | | | | checkDespawn - 2.92%/0.12%
[08] | | | | | | | | mob tick - 1.16%/0.05%
[08] | | | | | | | | sensing - 0.69%/0.03%
[07] | | | | | | | unspecified - 4.66%/0.21%
[06] | | | | | | travel - 27.95%/3.94%
[07] | | | | | | | move - 52.98%/2.09%
[07] | | | | | | | unspecified - 24.60%/0.97%
[07] | | | | | | | rest - 22.42%/0.88%
[06] | | | | | | unspecified - 23.35%/3.29%
[06] | | | | | | entityBaseTick - 6.29%/0.89%
[07] | | | | | | | unspecified - 96.41%/0.86%
[07] | | | | | | | portal - 3.59%/0.03%
[06] | | | | | | livingEntityBaseTick - 4.78%/0.67%
[06] | | | | | | move - 1.57%/0.22%
[06] | | | | | | looting - 1.36%/0.19%
[06] | | | | | | push - 1.21%/0.17%
[06] | | | | | | headTurn - 0.74%/0.10%
[06] | | | | | | rest - 0.53%/0.08%
[06] | | | | | | mobBaseTick - 0.51%/0.07%
[06] | | | | | | chunkCheck - 0.28%/0.04%
[06] | | | | | | rangeChecks - 0.11%/0.02%
[06] | | | | | | jump - 0.08%/0.01%
[05] | | | | | unspecified - 3.05%/0.44%
[05] | | | | | remove - 0.10%/0.01%
[04] | | | | players - 0.76%/0.11%
[05] | | | | | tick - 85.91%/0.10%
[06] | | | | | | unspecified - 96.91%/0.09%
[06] | | | | | | chunkCheck - 3.09%/0.00%
[05] | | | | | unspecified - 13.58%/0.02%
[05] | | | | | remove - 0.51%/0.00%
[04] | | | | blockEntities - 0.42%/0.06%
[05] | | | | | unspecified - 90.11%/0.06%
[05] | | | | | avs - 6.89%/0.00%
[05] | | | | | avj - 3.00%/0.00%
[04] | | | | unspecified - 0.23%/0.03%
[04] | | | | remove - 0.06%/0.01%
[04] | | | | global - 0.01%/0.00%
[04] | | | | pendingBlockEntities - 0.00%/0.00%
[03] | | | mobSpawner - 31.40%/10.05%
[03] | | | tickBlocks - 17.39%/5.57%
[04] | | | | pollingChunks - 96.84%/5.39%
[05] | | | | | unspecified - 55.52%/2.99%
[05] | | | | | tickBlocks - 39.64%/2.14%
[06] | | | | | | unspecified - 78.77%/1.68%
[06] | | | | | | randomTick - 21.23%/0.45%
[05] | | | | | iceandsnow - 2.36%/0.13%
[05] | | | | | getChunk - 0.77%/0.04%
[05] | | | | | tickChunk - 0.75%/0.04%
[05] | | | | | thunder - 0.49%/0.03%
[05] | | | | | checkNextLight - 0.47%/0.03%
[04] | | | | playerCheckLight - 2.15%/0.12%
[05] | | | | | unspecified - 78.64%/0.09%
[05] | | | | | getBrightness - 20.34%/0.02%
[05] | | | | | checkedPosition < toCheckCount - 1.02%/0.00%
[04] | | | | unspecified - 1.01%/0.06%
[03] | | | village - 2.85%/0.91%
[03] | | | chunkSource - 1.01%/0.32%
[03] | | | unspecified - 0.71%/0.23%
[03] | | | chunkMap - 0.21%/0.07%
[03] | | | tickPending - 0.21%/0.07%
[04] | | | | unspecified - 79.04%/0.05%
[04] | | | | ticking - 16.93%/0.01%
[04] | | | | cleaning - 4.03%/0.00%
[03] | | | portalForcer - 0.02%/0.01%
[02] | | tracker - 1.56%/0.51%
[02] | | unspecified - 0.08%/0.03%
[02] | | timeSync - 0.05%/0.02%
[01] | unspecified - 0.11%/0.04%
[00] jobs - 0.76%/0.76%
[01] | unspecified - 92.27%/0.70%
[01] | rest - 4.00%/0.03%
[01] | move - 3.25%/0.02%
[01] | pathfind - 0.47%/0.00%
[00] connection - 0.65%/0.65%
[01] | unspecified - 67.74%/0.44%
[01] | travel - 18.34%/0.12%
[02] | | rest - 38.82%/0.05%
[02] | | move - 38.16%/0.05%
[02] | | unspecified - 23.01%/0.03%
[01] | entityBaseTick - 6.21%/0.04%
[02] | | unspecified - 93.83%/0.04%
[02] | | portal - 6.17%/0.00%
[01] | livingEntityBaseTick - 4.21%/0.03%
[01] | ai - 1.20%/0.01%
[02] | | unspecified - 77.95%/0.01%
[02] | | newAi - 22.05%/0.00%
[01] | keepAlive - 0.84%/0.01%
[01] | push - 0.79%/0.01%
[01] | headTurn - 0.60%/0.00%
[01] | rangeChecks - 0.04%/0.00%
[01] | jump - 0.03%/0.00%
[00] unspecified - 0.07%/0.07%
[00] tickables - 0.00%/0.00%
[00] players - 0.00%/0.00%
[00] snooper - 0.00%/0.00%
[00] tallying - 0.00%/0.00%
— END PROFILE DUMP —
Okay, thanks
Do I need notepad ++ to do this because I believe notepad automatically encodes it with BOM?
Not using notpad ++ using regular microsoft notepad and encoding it in UTF-8 and it won't load
I believe it is just spending a lot of the time of the run instance on reading the file and breaking it down, 64802 commands is a lot to parse.