Can confirm!
Solved.
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Solved in 1.11.2 π
Still in 1.11.2 π
Video: https://youtu.be/0Tpta3dRZv4
A reload of the world fix this.
Here is a video: https://youtu.be/0Tpta3dRZv4
May be related to MC-111480 again
Also happens to me in a void world. Reloading the game solved the problem
I think it's MC-111480
Still in 16w33a π
Please note that "Heure fixΓ©e Γ 13000" means "Time set to 13000" in French.
The message doesn't show π
Can confirm. Here is a crash report:
Minecraft Crash Report ----
// Who set us up the TNT?Time: 10/08/16 16:04
Description: Rendering screenjava.lang.NullPointerException: Rendering screen
at bfs$a.a(SourceFile:213)
at bez.b(SourceFile:410)
at bez.a(SourceFile:210)
at bfs.a(SourceFile:131)
at boq.a(SourceFile:1062)
at bdo.av(SourceFile:990)
at bdo.a(SourceFile:395)
at net.minecraft.client.main.Main.main(SourceFile:124)A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------β Head β
Thread: Client thread
Stacktrace:
at bfs$a.a(SourceFile:213)
at bez.b(SourceFile:410)
at bez.a(SourceFile:210)
at bfs.a(SourceFile:131)β Screen render details β
Details:
Screen name: bfs
Mouse location: Scaled: (165, 217). Absolute: (330, 45)
Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2
Stacktrace:
at boq.a(SourceFile:1062)
at bdo.av(SourceFile:990)
at bdo.a(SourceFile:395)
at net.minecraft.client.main.Main.main(SourceFile:124)β System Details β
Details:
Minecraft Version: 16w32a
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 67837200 bytes (64 MB) / 228769792 bytes (218 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 16w32a
LWJGL: 2.9.4
OpenGL: AMD Radeon(TM) R5 Graphics GL version 4.5.13416 Compatibility Profile Context 15.300.1025.1001, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: FranΓ§ais (France)
Profiler Position: N/A (disabled)
CPU: 4x AMD A8-6410 APU with AMD Radeon R5 Graphics
Love you.
Can confirm for 1.9. When the fireball hits a wall, the EnderDragon is back to his old AI, flying around the player.
Can confirm for 1.9.
Can confirm for 1.9.
Can confirm for 1.9.
Note: these are ghost blocks. These will happen either if you place beds with 45Β° rotation, or if you have some lags.
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