Steps to Reproduce: Using any NBT Editor(examples include Universal Minecraft Editor, NBTexplorer), add an area_effect_cloud entity to beehive->tag->Occupants This can be done easily with the following steps: 1. Create a Minecraft world and summon a area_effect_cloud entity(any PotionId) 2. Record down the chunk the area_effect_cloud entity is in 3. Exit the world in Minecraft and open it with an NBT editor 4. Navigate to the chunk with the area_effect_cloud entity, and find the entity in the Entities list 5. Copy the code for the area_effect_cloud entity into the beehive->tag>Occupants->beeentitydata of a beehive containing bees 6. Delete the pre-existing SaveData file and rename the area_effect_cloud entity file Savedata 7. Rename Actoridentifier to minecraft:area_effect_cloud<> 8. Reopen minecraft 9. Place down the beehive, and an area_effect_cloud entity should exit the beehive 10.Repeat Steps 1 to 9 on a realm, and no entities should exit the beehive Observed Results: area_effect_cloud entity does not exit the beehive when the beehive is placed down in a realm Expected Results: area_effect_cloud entity exits the beehive when the beehive is placed down in a realm
I am experiencing the same bug as Leong Yuhao, and these are my steps to reproduce
Steps to Reproduce:
Using any NBT Editor(examples include Universal Minecraft Editor, NBTexplorer), add an area_effect_cloud entity to beehive->tag->Occupants
This can be done easily with the following steps:
1. Create a Minecraft world and summon a area_effect_cloud entity(any PotionId)
2. Record down the chunk the area_effect_cloud entity is in
3. Exit the world in Minecraft and open it with an NBT editor
4. Navigate to the chunk with the area_effect_cloud entity, and find the entity in the Entities list
5. Copy the code for the area_effect_cloud entity into the beehive->tag>Occupants->beeentitydata of a beehive containing bees
6. Delete the pre-existing SaveData file and rename the area_effect_cloud entity file Savedata
7. Rename Actoridentifier to minecraft:area_effect_cloud<>
8. Reopen minecraft
9. Place down the beehive, and an area_effect_cloud entity should exit the beehive
10.Repeat Steps 1 to 9 on a realm, and no entities should exit the beehive
Observed Results:
area_effect_cloud entity does not exit the beehive when the beehive is placed down in a realm
Expected Results:
area_effect_cloud entity exits the beehive when the beehive is placed down in a realm
I am experiencing the same bug as Leong Yuhao, and these are my steps to reproduce