mojira.dev

samrg472

Assigned

No issues.

Reported

No issues.

Comments

The problem is not a fault of LWJGL. It is how Minecraft abuses OpenGL (specifically GL11.glGenLists).

Using a custom compiled lwjgl requires patching the launcher to prevent the custom libraries from being overwritten by the launcher (due to etag mismatch), I will not list instructions or host anything on a bugtracker. If you're serious, just look at my github URL (easy to find) to contact me (leads to IRC).

The cause of this issue is GL11.glGenLists()

GL11.glGenLists() appears to be the issue. I have tested a custom compiled version of lwjgl that "disables" this method and Minecraft starts up fine without any issues.