They could just bring out an update for 1.6.2 to save the structures, or ship the old generation algorithm with 1.7 and "convert" the chunks to add the data on first load with the new version.
Fixed in 13w01b.
The image is probably from 13w01a.
@Ruben van Baarle:
No, it's consistent now, it just behaves like repeaters: http://i.imgur.com/yDs1h.png
Fixed in 13w01b.
I can confirm this bug. It causes a stack overflow. I get the same loop between those for methods.
@Jonathan Haas: That's what I'm thinking now. But it's just a snapshot, so ... 😃
Thank you! Now I got it 🙂
Ah, I exchanged B and A. So it's like an analogue inverter. It would be nice if you didn't need a repeater and could use different values for B.
So the toggling is useless and only the block type of the input changes the function?
This seems to work though.
@Robin: Yes, I can confirm that.
Having to use a pickaxe to get it is no bug, I guess. You should be able to place it like a half slab, so it can float if you place it on the top half of a block.
Yea that is the problem it just happens there is nothing triggering it some thinks make it occur more often like rapidly breaking blocks or placing stuff or just moving around but it also happens by just standing still there does not seem to be any cause it just happens I cant provide more info if there is not really anything where you could point it at.