mojira.dev

shayleedramagirl

Assigned

No issues.

Reported

MC-271088 Friendly creatures are not spawning naturally in old chunks Cannot Reproduce

Comments

I am on 1.20.5. I loaded in new chunks which took a long time, because it was 10 thousand blocks away from the map chunks I had already filled out. I did not see any Armadillos in the Badlands, but I finally did see one in a Savannah biome.

However, this is frustrating, as I shouldn't have to load in new chunks of the realm in order to discover passive mobs that are supposed to regularly spawn in those biomes. It would be different if it was a new biome they spawned in, or if there was a new structure that needed to load in. When variant cats were first introduced in Minecraft, I didn't need to seek out a new village in a new chunk of world in order for them to start spawning. They just started spawning. Same for Phantoms, they just started spawning after being awake for three nights (I understand that Phantoms aren't tied to a biome, but it shows that Mojang has the technology to make Armadillos spawn in already loaded in chunks).

Also, while I understand that Passive Mobs don't spawn super frequently, my other world (in which I was testing the update on) had a bunch of Armadillos spawn naturally over time. So, I don't see as to why it should be any different now.

 

Thanks for trying to help. I appreciate it. I just hope they fix this spawning issue in a quick bug fix update or something.