Regarding Dhranios's comment, this is different. This isn't a black/transparent icon, this is no icon whatsoever. Notably, this can occur even when looking at chunks that are not completely empty - for example, the starting platform in The Void preset Superflat world.
(Or, the way that I discovered it, when trying to frame a shot of a build I designed in a Void world. This build previously had an icon, but after resetting the icon in the latest snapshot to try get a good picture of the build as the new icon, it was unable to generate a new one.)
Regarding impact, this bug breaks some farms, as various automatic farms operate by the player holding down left or right click (either manually or through use of the texture reload trick) while being moved about my minecarts or water streams. However, due to this bug, any such farm that transports the player across dimensions cannot be automated without use of an external auto-clicking tool, as the player would need to release and repress the relevant mouse button every time they go through the portal.
Can confirm scenario #2 - breaking a block with an attached Resin Clump face, or moving that block with a piston, will break the face attached to that block, but will not drop a Resin Clump item.
This can be easily tested by placing 4 resin clumps in a single block, then breaking one of the supporting blocks (or moving it with a piston). The face of the resin clump attached to that block is destroyed, but the clump doesn't drop.
This causes issues for resin farming, as compact layouts where multiple resin may generate in the same block will yield only a fraction of the resin generated when the attached blocks are pushed by pistons.
It seems likely that this is caused by an underlying bug that causes the player to click on their own hitbox, preventing the item from placing. This can be seen by performing the same test with a water bucket, lava bucket, or bucket of aquatic mob. These items can be placed through entities, and do not suffer from this issue.
The behaviour has been observed with piston motion as well. The common thread seems to be that the player is being moved by some other entity. Manual movement, being pushed by water, and riding controllable animals did not cause the same issues.
All similar glitches have been labelled as resolved, and as far as I can tell the glitch being non-stable so that it temporarily fixes itself on reload is novel behaviour. So I think this might in fact be a new glitch worth investigating, even if it has a similar or related effect.
Sculk Sensors will detect the Resin being generated, but not the attack, it should be noted.
Confirmed in 1.21.4
Confirmed in 1.21.4
Regarding Dhranios's comment, this is different. This isn't a black/transparent icon, this is no icon whatsoever. Notably, this can occur even when looking at chunks that are not completely empty - for example, the starting platform in The Void preset Superflat world.
(Or, the way that I discovered it, when trying to frame a shot of a build I designed in a Void world. This build previously had an icon, but after resetting the icon in the latest snapshot to try get a good picture of the build as the new icon, it was unable to generate a new one.)
Regarding impact, this bug breaks some farms, as various automatic farms operate by the player holding down left or right click (either manually or through use of the texture reload trick) while being moved about my minecarts or water streams. However, due to this bug, any such farm that transports the player across dimensions cannot be automated without use of an external auto-clicking tool, as the player would need to release and repress the relevant mouse button every time they go through the portal.
Confirmed myself in 1.21.3 and 24w46a, and also related, fish suffocate even you do get them inside the cauldron
Issue is still present as of Snapshot 24w45a
Can confirm scenario #2 - breaking a block with an attached Resin Clump face, or moving that block with a piston, will break the face attached to that block, but will not drop a Resin Clump item.
This can be easily tested by placing 4 resin clumps in a single block, then breaking one of the supporting blocks (or moving it with a piston). The face of the resin clump attached to that block is destroyed, but the clump doesn't drop.
This causes issues for resin farming, as compact layouts where multiple resin may generate in the same block will yield only a fraction of the resin generated when the attached blocks are pushed by pistons.
It seems likely that this is caused by an underlying bug that causes the player to click on their own hitbox, preventing the item from placing. This can be seen by performing the same test with a water bucket, lava bucket, or bucket of aquatic mob. These items can be placed through entities, and do not suffer from this issue.
This is likely related to the issues with placing buckets into decorated pots while moving on rails or piston machines, described in MC-272916
The behaviour has been observed with piston motion as well. The common thread seems to be that the player is being moved by some other entity. Manual movement, being pushed by water, and riding controllable animals did not cause the same issues.
All similar glitches have been labelled as resolved, and as far as I can tell the glitch being non-stable so that it temporarily fixes itself on reload is novel behaviour. So I think this might in fact be a new glitch worth investigating, even if it has a similar or related effect.