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spotts2870

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Lurker here, also frustrated with +100% cpu usage from innocuously launching the game with no further interaction, sharing my findings of in-game configuration that resulted in dropping in-play cpu usage down to around 20%, in the hope it helps someone:

MacBook12,1 - 8 GB 2.7 GHz Dual-Core Intel Core i5 running macOS Catalina 10.15.4

Minecraft 1.15.2, Oracle Java Version 8 Update 241, -Xmx1G.
Graphics: Fast; Smooth Lighting: OFF; VSync: ON; Brightness: Moody; Fullscreen: ON; Mipmap Levels: 4; Render Distance: 12 chunks; Max Framerate: 30fps; View Bobbing: OFF; Clouds: OFF; Particles: Minimal; Entity Shadows: OFF.

Dropping the max frame rate afforded the most noticeable benefit, and allocating more than 1GB memory seemed pointless as it anecdotally used no more than 500MB in play.