@qmagnet yes, because #is_using_gamepad overrides the binding to hide the default close button.
Also I can add, that the same method with entity ticking area is working fine. The bug also happens on version 1.16.0.57.
Also executing getBlock({}, 0, 0, 0) crashes Minecraft completely.
@qmagnet yes, because #is_using_gamepad overrides the binding to hide the default close button.