mojira.dev

t3031999

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EDIT: Without changing anything since the 1.20.31 update, this now seems resolved!

I am still experiencing this on 1.20.31 on Nintendo Switch in a multiplayer server.  The game seemingly pauses for 4-5 seconds every 2 seconds or so.

The area that I notice it has:

  • 20 villagers in a trading hall. They are free to roam between their beds and workstations. The entire hall is carpeted if that would affect pathfinding.

  • The automatically spawned in iron golems and cats from the above villagers.

  • ~50 cows

  • 2 sheep

  • 10 bees

  • 4 pistons constantly running

  • Hopper minecart constantly moving

  • ~60 hoppers