mojira.dev

user-4215a

Assigned

No issues.

Reported

WEB-5198 Delete my account Fixed MCPE-140651 Iron Golem hit box Incomplete MCPE-140650 Snow Golems take damage in the desert whether they have a block above them Works As Intended MCPE-140446 Map names Duplicate MCPE-140396 Existing fires do not spread when fire tick is changed from false to true Fixed

Comments

Half of the things you said were wrong. Yes I disabled firetick/fire spread in order to start a forest fire via /gamerule dofiretick false. After lighting some trees on fire I once again used /gamerule dofiretick true and then used the command /gamerule randomtickspeed 500 to change from bedrocks default game tick of 1* not 20, which xbox is infact capable of handling. By indefinitely I mean the fire never burned any of the trees down. I then lit some trees on fire while the tick speed was 500 and they burned. Just a bug that needs fixing 

I don't get it. It looks like absolutely nothing. A shader, Items brought from the nether with silk touch and the occasional pigmen walking through portals.