mojira.dev

userb

Assigned

No issues.

Reported

MC-269141 Selected language not applied on clicking "Done" Duplicate MC-269003 Improper handling of newline \n characters in JSON components for item names and lores Won't Fix

Comments

Assuming this is being fixed, would be awesome to see support for syncing ingredients with amounts greater than 1 too.

I find it quite disappointing that this issue won't be addressed, especially considering its benefits and the parity mismatch. I would have thought now would be the best of times to fix it, given the current significant efforts being made to rework items. It's unfortunate that such valid concerns are not being resolved at this time. Additionally, the absence of a specified timeframe for when, or if, this might be reconsidered only adds to the frustration. Importantly, the fact that this issue has been reported multiple times indicates a persistent demand for a fix from the community, highlighting not just a recurring problem but a clear desire for resolution.

The incorrect handling of newline characters in item names and lores may seem minor to the development team and most players, however, it poses a significant barrier to those aiming to support accessibility and inclusivity through resource packs, whether that be for a mod, a map or a server. Although this issue primarily impacts creators, its ripple effect hinders the broader goal of ensuring the game is inclusive for the diverse community of players we want to include into our creations. As I mentioned in my issue, this complicates translations and forces creators into cumbersome workarounds, ultimately limiting the game's accessibility and inclusivity on a global scale.
 

I have attached the expected behaviour which can be seen in the bedrock edition.