mojira.dev

val59000

Assigned

No issues.

Reported

No issues.

Comments

Confirmed in 1.8.0
Actually the problem is when you track a lot of entities, for example 4000 items with a score, the scoreboard keeps track of these entities' scores even if they have been destroyed.
So when you type "scoreboard players list" it spits a very long output which makes your client crash.
There should something like a garbage collector which clears the tracked entities which doens't exist anymore.