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vit po

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Ok so yeah i did more investigating and I found a solution.

Core of the issue:

  • state_updating_resumes_at is updated every tick to current game time

  • structure blocks will save this value and include it in the NBT file

  • in your building world the game time will be significantly higher than in newly generated world

Workaround:

  • use /tick freeze

  • place the vault and save the structure

  • since ticks were frozen, the vault never could set the value

Technically speaking everything is working as intended, but would be nice if mojang did something about it, as this is really dumb and the solution is rather unintuitive.

Actually im lying, that doesnt fix it. Not sure what i did.

Hey chief, I found the source of the issue and a work arund.
Basically the vault has a state_updating_resumes_at value, which in your building world is probably when you palced it, but in the newly generated world it starts at 0 so it is less than the spawners time and thus it cant activate.

You can use /time set 99999999 in the new world and it will “fix it”

I have the exact same issue