Affects releases: 1.16 - 1.16.1
[media]
1. Setting Invisible:1b automatically makes the AS invulnerable regardless of any other tag put on it, even Invulnerable:0b . It is immune to all damage, and creative & survival players can't damage them.
2. Invulnerable:0b should make the AS able to take damage.
This shouldn't be marked as resolved, it still exists and is a problem in 1.16.1 .
I could understand by default, if no Invulnerable tag is specified, the game automatically makes the invisible armor stand invulnerable. But if I go out of my way and apply the tag: Invulnerable:0b to an invisible armor stand, it shouldn't be invulnerable, since I'm manually specifying that I don't want it to be invulnerable.
Disregard my last comment.
Apparently blocking 5% of the players screen (which doesn't even block out any important info, most of the time it's just blocking the ground below you) for "balancing" purposes is more important than allowing creators to make cool stuff.