Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-312944 |
When the player swims on the water surface, the water fog is rendered incorrectly
|
Confirmed
|
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| MC-312575 |
If a player in Creative mode throws a snowball at a boat, cushion, or minecart, it will break.
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Duplicate
|
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| MC-311426 |
While submerged or in F5 view, the player can see underwater clearly — no water fog.
|
Duplicate
|
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| MC-310790 |
Soundtracks: yakusoku, komorebi, an ordinary day, Pokopoko, ancestry, are very loud.
|
Awaiting Response
|
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| MC-310788 |
Loop sounds vanish reload packs:nether.loop, water.loop, others. Code help Mojang fix 26.3 Snapshot8
|
Duplicate
|
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| MC-307650 |
In Snowy biomes, Spruce trees sometimes have half the snow missing.
|
Duplicate
|
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| MC-307609 |
When a player enables a resource pack, the sound minecraft:ambient.nether_biome.loop disappears in the Nether.
|
Duplicate
|
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| MC-307480 |
This might be a bug. A player can't transition from Dripstone Caves to Deep Dark — borders depend on which biome is on top. Fix it so biomes can border naturally.
|
Invalid
|
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| MC-307479 |
The bamboo cuttings are a little crooked.
|
Duplicate
|
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| MC-307476 |
Baby pandas turn their heads in a very creepy way during thunderstorms
|
Confirmed
|
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| MC-304199 |
Please make it like in Bedrock, so that only music from Blind Spots, Biome Fest, Haunt Muskie, Aria Math, Taswell, and Dreiton plays in Creative Mode. I really want this music to play more often in Creative Mode. In all Overworld biomes. Please.
|
Invalid
|
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| MC-302623 |
Biome music bug in creative mode.
|
Invalid
|
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