Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-300801 |
Interactive collision issue
|
Invalid
|
|
||
| MC-300015 |
Entities' collection order and ticking order get scrambled on chunk reload
|
Invalid
|
|
||
| MC-296897 |
Fast moving entities freeze the server which causes watchdog crash x2
|
Fixed
|
|
||
| MC-296099 |
Nether portal collision is or isn't working depending on the cardinal direction
|
Fixed
|
|
|
|
| MC-295975 |
Armor stands with NoGravity:1b completely ignore block face collisions
|
Confirmed
|
|
||
| MC-295841 |
Interactive collision check path is broken
|
Fixed
|
|
|
|
| MC-295688 |
Piston movement is not applying block effects to entities
|
Fixed
|
|
||
| MC-277135 |
Entity collision order is now locational
|
Fixed
|
|
|
|
| MC-276876 |
Lava cauldrons deal less damage to boats and minecarts than before
|
Fixed
|
|
|
|
| MC-275437 |
Fast moving entities freeze the server which causes watchdog crash
|
Fixed
|
|
|
|
| MC-272438 |
End crystal entities can't go through an End portal anymore
|
Fixed
|
|
|
|
| MC-272399 |
Primed TNT entities can't go through an End portal anymore
|
Fixed
|
|
|
|
| MC-268451 |
Hoppers can't pull honey bottles from bee hives or bee nests
|
Fixed
|
|
||
| MC-240998 |
Portals no longer load chunks as non entity processing
|
Fixed
|
|
|