Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-312589 |
Frostbites, zombie villagers and zombified piglins have the `FrostbiteConversionTime` tag
|
Confirmed
|
|
||
| MC-312504 |
Projectiles desync when exiting simulation distance
|
Unconfirmed
|
|
||
| MC-312452 |
Inconsistent rendering of smaller entities at a distance
|
Unconfirmed
|
|
||
| MC-312416 |
Frostbite cannot naturally spawn holding a melee weapon
|
Works As Intended
|
|
||
| MC-312385 |
Drowned die in powder snow instead of converting to frostbites
|
Fixed
|
|
||
| MC-312383 |
Frostbites convert to themselves while in powder snow
|
Fixed
|
|
||
| MC-312382 |
Husks and zombies take damage from powder snow before converting, unlike skeletons
|
Fixed
|
|
||
| MC-312344 |
Autocomplete for `/bossbar set <id> style` does not consider parts after an underscore
|
Confirmed
|
|
||
| MC-312339 |
Autocomplete for `/attribute <target> <attribute> modifier add <id> <value>` does not consider parts after an underscore
|
Community Consensus
|
|
||
| MC-312297 |
Under certain circumstances, switching back to the game in certain ways causes the cursor's position to remain unlocked whenever it should be captured by the game
|
Community Consensus
|
|
||
| MC-312097 |
End flashes no longer render in a certain world unless the game is frozen
|
Invalid
|
|
|
|
| MC-312096 |
The game crashed while in the End, and End flashes no longer occur in the affected world
|
Invalid
|
|
|
|
| MC-311989 |
Mobs which spawn at X/Z > 30M during world generation are sometimes visually kicked out to X/Z = 30M
|
Confirmed
|
|
||
| MC-311986 |
Camel husk jockeys cannot hit crouching players
|
Confirmed
|
|
||
| MC-311906 |
Side scrolling in the hotbar is reversed compared to previous versions
|
Community Consensus
|
|
|
|
| MC-311874 |
Pandas' eating progress is not saved to NBT
|
Community Consensus
|
|
||
| MC-311818 |
Traveling to the End in Spectator mode regenerates the obsidian platform
|
Fixed
|
|
|
|
| MC-311698 |
Tadpoles' equipment is deleted when converting to frogs
|
Community Consensus
|
|
||
| MC-311697 |
Hoglins' equipment is not dropped according to `drop_chances` when converting to zoglins
|
Community Consensus
|
|
||
| MC-311694 |
Skeletons' equipped items on the body and saddle slots are not dropped according to `drop_chances` when converting to strays
|
Works As Intended
|
|
||
| MC-311692 |
Piglin brutes' equipped items on the body and saddle slots are not dropped according to `drop_chances` when converting to zombified piglins
|
Works As Intended
|
|
||
| MC-311691 |
Piglins' equipped items on the body and saddle slots are not dropped according to `drop_chances` when converting to zombified piglins
|
Works As Intended
|
|
||
| MC-311690 |
Villagers' equipped items in the body and saddle slots are not dropped according to `drop_chances`, and their main hand item is not dropped this way or deleted, when they convert to zombie villagers
|
Community Consensus
|
|
||
| MC-311689 |
Mooshrooms' equipment is deleted when converting to cows
|
Community Consensus
|
|
||
| MC-311688 |
Husks' equipped items on the body and saddle slots are not dropped according to `drop_chances` when converting to zombies
|
Works As Intended
|
|
||
| MC-311687 |
Zombies' equipped items on the body and saddle slots are not dropped according to `drop_chances` when converting to drowned
|
Works As Intended
|
|
||
| MC-311623 |
Inconsistent equipment preservation when a mob converts to another mob which cannot normally hold or wear it
|
Invalid
|
|
||
| MC-311533 |
When a spectator who has not yet seen the credits right-clicks the exit portal, they are teleported without viewing them
|
Works As Intended
|
|
||
| MC-311529 |
Thorns reduces armor durability even if the attacker is immune to it
|
Works As Intended
|
|
||
| MC-311525 |
/damage does not trigger Thorns
|
Won't Fix
|
|
||
| MC-311524 |
Zombie villagers' equipped armor is not retained when converting to villagers
|
Community Consensus
|
|
||
| MC-311348 |
Natural spawns can effectively exceed the mob cap by large margins after the player teleports or respawns repeatedly
|
Community Consensus
|
|
||
| MC-311336 |
End portals are not considered an obstruction when respawning at world spawn
|
Confirmed
|
|
||
| MC-311328 |
With a non-default tick rate, particles and entities rebound for a frame upon running `/tick freeze` or `/tick step`
|
Community Consensus
|
|
||
| MC-311294 |
Wind charges pass through armor stands with the `NoGravity` NBT tag set to true instead of destroying them
|
Community Consensus
|
|
||
| MC-311293 |
Small fireballs do not destroy end crystals
|
Community Consensus
|
|
||
| MC-311292 |
Particle and entity interpolation is broken while the game is frozen
|
Community Consensus
|
|
|
|
| MC-311115 |
`invulnerable_time` is not retained when a mob converts to another mob, even though `Invulnerable` is
|
Fixed
|
|
|
|
| MC-311111 |
Withers below half health can be hit by firework rockets
|
Works As Intended
|
|
||
| MC-311110 |
Fishing bobbers attach to withers below half health
|
Works As Intended
|
|
||
| MC-311109 |
Withers below half health can be hit by shulker bullets
|
Works As Intended
|
|
||
| MC-311108 |
Withers below half health can be hit by wither skulls
|
Works As Intended
|
|
||
| MC-311107 |
Small fireballs and dragon fireballs are not deflected upon hitting a wither below half health
|
Works As Intended
|
|
||
| MC-311106 |
Withers below half health can be hit by fireballs
|
Works As Intended
|
|
||
| MC-311105 |
Withers below half health can be hit by splash potions, lingering potions and bottles o' enchanting
|
Works As Intended
|
|
||
| MC-311104 |
Withers below half health can be hit by snowballs, eggs and ender pearls
|
Works As Intended
|
|
||
| MC-311085 |
Slimes, magma cubes and sulfur cubes jump immediately when they are loaded
|
Community Consensus
|
|
||
| MC-310549 |
`invulnerable_time` never decreases for some entities
|
Fixed
|
|
|
|
| MC-310180 |
The player can occasionally get into a state where input from certain keys and/or the cursor fails when they are not in a menu or GUI
|
Plausible
|
|
|
|
| MC-310155 |
After entering macOS fullscreen, you cannot reveal the menu bar or dock by navigating to the edge of the screen (prior to snapshot 6, this only happened upon clicking "Fullscreen" in the Video Settings menu)
|
Works As Intended
|
|
|