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Bedrock Dedicated Server Hunger Depletion still the same as 1.18.10

I recently updated my server from 1.18.10 to 1.18.30 to fix the hunger issue, but the issue still exists after updating my Bedrock Dedicated Server. Testing out in normal singleplayer world  the hunger seems like its slower and same as java edition, But in my BDS 1.18.30 Hunger seems like there's no changes and still depletes fast by just running around

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I too have found this to be the case. I mentioned this to Jay in his recent tweet where he asked about the hunger changes, I also commented on the original hunger bug track.

ArchThunder762

I have been testing this issue both in solo worlds. local servers. and multiplayer servers. I've uploaded a video showing hunger being lost while walking.
I was unable to reproduce this until I started adding behaviour packs to my worlds that modfied the player.json file.
Specificially I tested a solo world with a "One Player Sleep" behaviour pack. I knew the server I usually play on hasn't updated packs lately so I compared an older version of the pack to the most recent one provided by our pack maker. What I found was the issue only showed up with the old pack installed.
Looking at the player json files I was able to finde the code differences that would explain what we are seeing.
If you have hunger issues, make sure that you don't have any packs installed with an old player.json file.

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[media]

Thank you for digging into this. We are going to track the issue at MCPE-154238 since it is not just a BDS issue.

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