I am aware that the dedicated bedrock server software does not inherently support experimental gameplay features. But there is a workaround that requires creating a world in minecraft with the experimental gameplay button toggled and then exporting it as an extracted zip folder to its respective location in the server folder. Upon doing this, only certain experimental features work, such as texture packs, functions, and more. However, custom items, recipes, blocks, or any custom behavior that isnt created with the vanilla game will not work.
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Thank you for your report!
We're actually already tracking this issue (experimental features in BDS) at BDS-3265.
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Thank you for your report!
We're actually already tracking this issue (experimental features in BDS) at BDS-3265.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 BDS Wiki – 📖 FAQs
Thank you for your report!
We're actually already tracking this issue (experimental features in BDS) at BDS-3265.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 BDS Wiki – 📖 FAQs