After piling TNT and trying to explode (not a little amount, obviously) the game simply crashes.
Updated Crash Report for 1.4.7 version in the attachment.
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A full error report has been saved to C:\Users\Pedro\AppData\Roaming\.minecraft\crash-reports\crash-2013-02-22_16.25.50-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash 😞

Full Crash Report added.

Note:
Stacktrace:
at java.util.Arrays.copyOf(Unknown Source)
at java.util.ArrayList.grow(Unknown Source)
at java.util.ArrayList.ensureCapacityInternal(Unknown Source)
at java.util.ArrayList.add(Unknown Source)
at aqs.a(SourceFile:28)
at zq.a(SourceFile:770)
at zq.a(SourceFile:677)
at zq.a(SourceFile:1565)
at zl.a(SourceFile:114)
at ix.a(SourceFile:666)

Note even more:
java.lang.OutOfMemoryError: Java heap space
This states that it was simply because Java ran out of memory to use when the TNT blew up.
EDIT:
Nevermind. It seems as if the memory was doing fine...
Memory: 187510736 bytes (178 MB) / 954466304 bytes (910 MB) up to 954466304 bytes (910 MB)

I was about to say that. How can it just run out of memory?
It's a unexplained bug.

I could not find any existing issue that contains any of the crashes mentioned here. However, all of the crash reports that you have provided are from a modded version of Minecraft. Please try to reproduce the crash in a vanilla (non-modded) version of Minecraft and attach that report or this may be dismissed as being caused by a mod.

Not modded, just an weekly snapshot. Will upload crash report of stable version asap.
Edit: Uploaded crash report for 1.4.7 version.

Please ignore the bot 🙂

Oki Doki. At least it made me post an report of an stable version.

Please re-attach the crash report for the most recent snapshot again 🙂
Edit: and continue ignoring the bot if he says something 😉

Alright. 😉
Snapshot crash report uploaded again.

Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.

Updated. Yes, the problem persists.

Increase the memory. Launcher -> Profile Editor -> Edit Profile -> JVM Arguments -> Change -Xmx1G to -Xmx2G (or higher)

Nice coincidence:
---- Minecraft Crash Report ----
// You should try our sister game, Minceraft!
-- Affected level --
Level name: Minceraft

Well, I've tried that config, my actual config is -Xmx2G and still having that. Also,I don't think I'll report it as a bug, but on my Notebook, an Acer Aspire E1-571, Minecraft 1.5.1 used to run nearly perfectly, but the new Minecraft 1.6.1, since it's early beta is running slow as hell on it. I don't think my Core i5 likes the Java 6. 😛

Oh, and about the level name, I was inspired by that in the logs, and by the Easter Egg where the name on the main menu, changes to Minceraft once in a lifetime. 😃

The issue about new launcher not running on GPU is MC-15072

Oh, at last. I though I was the only one. When that issue get fixed, I'll stack all the TNT again, set the -Xmx to 4G, (my notebook has 6GB) and stack all the TNT again. If it crashes, news logs will come. 🙂

Duplicate of MC-12949