Hello,
I found a bug with /stopsound command.
If you play a specific sound in the master source (/playsound entity.enderdragon.ambient master @a), you can't stop it with sound-specific /stopsound command.
Running /playsound entity.enderdragon.ambient master @a
Then the command /stopsound @a master entity.enderdragon.ambient
doesn't stop sound, even though I get a response telling me that the sound was stopped./stopsound @a master
doesn't stop the whole group either.
Finally /stopsound @a master
stops all sounds.
Other sound sources, like player, ambient and others, work fine.
I tried playing the default Minecraft sounds as well as Resource pack specific sounds which are defined in sounds.json.
Linked issues
relates to 2
Comments 6
Can reproduce it in 1.10.2, but working fine for me in 1.11.2. Someone else please confirm that this is fixed.
Relates to MC-101460