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MC-101759

/stopsound command doesn't mute specific sounds in master source

Hello,
I found a bug with /stopsound command.

If you play a specific sound in the master source (/playsound entity.enderdragon.ambient master @a), you can't stop it with sound-specific /stopsound command.

Running /playsound entity.enderdragon.ambient master @a
Then the command /stopsound @a master entity.enderdragon.ambient doesn't stop sound, even though I get a response telling me that the sound was stopped.
/stopsound @a master doesn't stop the whole group either.
Finally /stopsound @a master stops all sounds.

Other sound sources, like player, ambient and others, work fine.

I tried playing the default Minecraft sounds as well as Resource pack specific sounds which are defined in sounds.json.

Linked issues

Comments 6

Confirmed. The same thing happens to custom sounds too.

Can reproduce it in 1.10.2, but working fine for me in 1.11.2. Someone else please confirm that this is fixed.

Cannot reproduce in 17w17b & 1.11.2

@unknown With the given commands in the bugpost,

/playsound entity.enderdragon.ambient master @a

then while it's playing executing

/stopsound @a master entity.enderdragon.ambient

cannot reproduce either in 17w17b, it immediately stops for me = works fine 🙂

nejento

(Unassigned)

Community Consensus

Minecraft 1.9.4, Minecraft 1.10.2

Minecraft 1.11.2

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