/stopsound @p
says it stops all sounds for the player but does not stop entity.player.levelup}} when the player earns levels. {{/stopsound @p player
does stop {{entity.player.levelup}} though.
/stopsound @p
says it stops all sounds for the player but does not stop entity.player.levelup}} when the player earns levels. {{/stopsound @p player
does stop {{entity.player.levelup}} though.
Can't reproduce in 1.11.2. At least with command blocks.
/playsound entity.player.levelup master @p
gets muted just fine with/stopsound @p