Block Animations stop for 3 seconds after cycling through all the images.
Is it a bug or is there a set amount of images needed for it?
Linked issues
is duplicated by 1
Comments 20
Related to MC-10355 ?
No, MC-10355 is not occurring in my game.
Video evidence: http://youtu.be/jMOjU3CdPug
Why would the amount of frames decrease by half when it is the same length and each texture is still 128x, does that mean that the animation will then get out of sync? Something still doesn't seem right about this.
Cannot reproduce.
Animations are running forever.