I use autoconnect to the server and that server have a resourcepack.
When client ask me about downloading resourcepack automagically, I choose "Yes" (or "No") and client magically crashing.
Video: https://youtu.be/xtgEnNL3J8s
Logs in attachments.
---- Minecraft Crash Report ----
// This is a token for 1 free hug. Redeem at your nearest Mojangsta: [~~HUG~~]
Time: 29.10.16 3:13
Description: Updating screen events
java.lang.NullPointerException: Updating screen events
at blr.b(SourceFile:92)
at bll$1$1.a(SourceFile:1373)
at bez.a(SourceFile:50)
at bft.a(SourceFile:346)
at bft.k(SourceFile:409)
at bft.p(SourceFile:386)
at bcx.t(SourceFile:1586)
at bcx.av(SourceFile:968)
at bcx.a(SourceFile:396)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at blr.b(SourceFile:92)
at bll$1$1.a(SourceFile:1373)
at bez.a(SourceFile:50)
at bft.a(SourceFile:346)
at bft.k(SourceFile:409)
at bft.p(SourceFile:386)
-- Affected screen --
Details:
Screen name: bfr
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [bnn['_Dereku'/219, l='MpServer', x=11,50, y=64,00, z=258,50]]
Chunk stats: MultiplayerChunkCache: 0, 0
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (4,64,252), Chunk: (at 4,4,12 in 0,15; contains blocks 0,0,240 to 15,255,255), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 2146 game time, 2146 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 1 total; [bnn['_Dereku'/219, l='MpServer', x=11,50, y=64,00, z=258,50]]
Retry entities: 0 total; []
Server brand: vanilla
Server type: Non-integrated multiplayer server
Stacktrace:
at bln.a(SourceFile:364)
at bcx.b(SourceFile:2535)
at bcx.a(SourceFile:405)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.10.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_92, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 151623704 bytes (144 MB) / 228589568 bytes (218 MB) up to 805306368 bytes (768 MB)
JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx768M -XX:+UseG1GC
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Launched Version: 1.10.2
LWJGL: 2.9.4
OpenGL: GeForce GTX 750 Ti/PCIe/SSE2 GL version 4.5.0 NVIDIA 373.06, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x AMD Phenom(tm) II X4 B55 Processor
Linked issues
is duplicated by 1
Attachments
Comments 12
It's a client-side issue. Btw, I recorded another video, with vanilla mcserver.
https://youtu.be/M_-xCpjecao
Please provide detailed steps to reproduce the issue. Does this happen with other resource packs? Does this resource pack work in regular gameplay?
It's already detailed. You don't need use specified respack.
Client does not have time to download the resourcepack - he's crashing after pressing the "Yes"/"No" buttons.
This site is for issues related to the base unmodded Minecraft. The server you are playing uses a modded system which invalidates your ticket.