"selectWorld.empty": "empty"
"selectServer.empty": "empty"
"stat.blocksButton": "Blocks"
"item.leaves.name": "Leaves"
"item.minecraft.skeleton_skull": "Skeleton Skull"
"item.minecraft.wither_skeleton_skull": "Wither Skeleton Skull"
"item.minecraft.zombie_head": "Zombie Head"
"item.minecraft.creeper_head": "Creeper Head"
"item.minecraft.dragon_head": "Dragon Head"
"block.minecraft.flowing_lava": "Flowing Lava"
"block.minecraft.flowing_water": "Flowing Water"
"block.minecraft.four_turtle_eggs": "Four Turtle Eggs"
"block.minecraft.three_turtle_eggs": "Three Turtle Eggs"
"block.minecraft.two_turtle_eggs": "Two Turtle Eggs"
"block.minecraft.banner": "Banner"
"block.minecraft.wall_banner": "Wall Banner"
"block.minecraft.bed": "Bed"
"translation.test.none": "Hello, world!"
"translation.test.complex": "Prefix, %s%2$s again %s and %1$s lastly %s and also %1$s again!"
"translation.test.escape": "%%s %%%s %%%%s %%%%%s"
"translation.test.invalid": "hi %"
"translation.test.invalid2": "hi % s"
"translation.test.args": "%s %s"
"translation.test.world": "world"
These aren't used anywhere:
selectWorld/selectServer.empty there's no empty option, and I couldn't find any other way to trigger this message
the statics screen no longer has a blocks option, as it got merged with items
leaves uses separate block translation strings
skulls/head use the block strings
flowing liquid blocks got removed
there's only 1 translation string per block; and any count of turtle eggs is minecraft:turtle_egg
(wall_)banner was added in the flattening, but never used
beds use separate strings since the flattening
translation.test was only for the initial translation tests, and is not used anymore
With the removal of customized worlds, their strings now go unused.