Paintings are popping out on load and can't replace or place new ones.
Important notice please read!!!
This issue is fixed in Release version 1.5.1 and thus still existing in version 1.5.
Linked issues
is duplicated by 50
Comments 52
While all existing paintings in my worlds still are hanging on the walls, I can confirm the inability to place new ones.
See my comment at https://mojang.atlassian.net/browse/MC-10662 where i describe my bug
When you relog (as Valentijn indicates), or if you unload the chunk by travelling a distance and then you return, previously invisible paintings appear where you have placed them.
F3+A (reload chunks) and F3+T (reload texture packs) aren't effective to show the invisible paintings. F3+B shows no visible hitboxes for invisible paintings.
OK, heres five screenshots, somehow I managed to screenshot the painting during the first 0.5 seconds I placed it, before it dissapeared. I'll upload three pictures: Me placing it both in survival and in creative, after me placing it both in survival and in creative, and me breaking the block it was placed on.
Both in creative and in survival, though I only show breaking the block while in survival. The painting vanishes without giving anything about when my hand pulls back from placing it. You can place multiple paintings in the same block, and upon breaking the block (you can't break the paintings) they all appear as items on the ground.
You are running version 1.5 , not the latest version 1.5.1
See in the head section of this ticket, for what version this bug is fixed.
Closed.
Important notice please read!!!
This issue is fixed in Release version 1.5.1 and thus still existing in version 1.5.
Confirmed.