The bug
If you hold one of these keys when you are in the world, they will be repeated.
F1
F3 +
debug keyF5
"Toggle Cinematic Camera" (when attached to a key)
Q
Note: For theQ
(drop item) key this might be intended since this behavior apparently existed already in 1.7.10 and earlier. Therefore if this is really intended it would be good if that was officially confirmed.E
(MC-93437)P
(opening Social Interactions screen)Space
after clicking the recipe book in the inventoryF4
while spectating a creeper, cave spider, spider or endermanEsc
Number keys (number keys should only be intended when editing a text field)
F
(List may be incomplete)
Also works with buttons "Attack/Destroy", "Pick Block", "Use Item/Place Block" if they are assigned to keyboard keys, not mouse. (MC-129132)
How to reproduce
Take a stack of any items in the hand
Hold down the
Q
button, holding the stack items
→ See how fast you throw items
Linked issues
is duplicated by 49
relates to 5
Attachments
Comments 70


@@unknown which version are you confirming this for?

@Marcono1234 Edited 😉 17w45b

Confirmed on 17w48a

Still present in 18w01a

Can confirm in 1.18.2.

I imagine that at least holding Q is intended behavior, as in 22w42a MC-135973 "Can't hold Q to drop items rapidly from container inventories" was fixed.

This also affects the 1-9 number keys (Hotbar Slots 1-9), F (Offhand), Ctrl + B (Toggle Narrator), C + 1-9 (Save creative hotbar), X + 1-9 (Load creative hotbar)
Additionally, there seems to be some other odd behaviour when holding the 1-9 keys. When not in the inventory, holding these keys seems to queue button presses for after you let go of the button. For example, by holding the 9 key for a few seconds, it will continue thinking you're holding 9 for 1-2 seconds after releasing it, which can cause you to switch to the 9th hotbar slot, show/hide the hotbar in spectator mode, or save/load creative hotbars after releasing the button.

The switch off-hand is also important. When you hold the key for that it makes a lot of noise especially if you do it holding armor pieces. You can't hear the noise but other people can.

As of 23w06a the pause menu (esc key) is also affected.
This also applies if you change, for example, the attack on the "E" key and keep it pressed down, hits too fast until you press another key. Or if you switch to the "F" key to put blocks, it puts them very quickly too.
I use these keys to play this way instead of with the mouse and it is very annoying.
I hope it can be fixed before the release!
Confirmed on 17w45b. Win10 - 64bit - Java: 1.8.0_25 64bit