The bug
The /teleport
doesn't seem to check the number bounds anymore. Compare to 1.12, teleporting past 30 million is not possible and 1e1000
is not considered a valid value.
You can also teleport things to NaN
, which also fails to parse as a valid coordinate in 1.12.
How to reproduce
Issue the following commands:
/summon armor_stand
/teleport @e[type=armor_stand] ~ ~ 1e1000
→ Teleported Armor Stand to something, something, Infinity appears in chat. The armor stand does not move.
→ The server freezes (chunkloading doesn't work, chat unresponsive, you know the drill)
Linked issues
is duplicated by 1
Comments 0
No comments.