mojira.dev
MC-121891

Animated texture ignoring frames acting non-iteratively

Video:
https://www.youtube.com/watch?v=KOejEREL7dY&feature=youtu.be

Steps to reproduce.
1. put those in a texture pack
2. notice the frames on the image below are labeled 0-7
3. launch texture pack and see it repeat 0 1 7 7 ignoring frames 3 and 3

Another form of the issue not displaying last index
1. change the mcmeta file to state 0,1,3 for the frames
2. notice it flash 0 and 1 but, not 3

Another issue caused by or related to this issue
https://pastebin.com/qVjkMY9t
1. copy this text and paste it to the cactus_side.png.mcmeta
2. notice everything is going normal frametime except the last frame which is at least 2 seconds 40 ticks when I set it to 20 if this is intended please ignore it.

Linked issues

Attachments

Comments 13

Cannot reproduce, sorry.

What? I reproduced every-time Can I show you a video

Derp, tested in the snapshot, not 1.12.

Yeah I just got to that snapshot and the .mcmeta file isn't working is this another bug or did they change the frames:[ ] name? I noticed it only happened when the supposed skipping frames occured

See the linked ticket.

3 more comments

Fix Version/s: Future Version - 1.13+

Doesn't appear to be fixed launched newest snapshot still is having errors

As stated in https://bugs.mojang.com/browse/MC-121889 the frame time is off sync not sure if it's only interpolation or if it's global but, the frame time is off sync.

Awaiting a fix to test this

In snapshot b I think it could be fixed

Mojang dev Could someone please in their ide verify that the frametime syncing has been fixed before closing this issue? then close it

So I think it's fixed @Georgie look and see if it's fixed then close it

jredfox

Fry

Confirmed

Minecraft 1.12.2, Minecraft 18w07c

Minecraft 18w01a, Minecraft 18w15a

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