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MC-125003

Incorrect structure generation (type, height, chests, water update...)

Seed: 1234

When you spawn, you will be next to a village that doesn't exist in 1.12.2. That village use the Savanna type, even if the biome is Ice Plains. Also, the different houses are above or slightly under the ground, there is no villager or zombies, there is no chest in the blacksmith's house and terrain can actually be generated in the house. Interestingly, one of the nearby village generated correctly, and it's the only one I found like that.

It's not the only structure who generated weirdly: the stronghold at -600, 1500 have a totally isolated library that is only partially generated (only a portion exists) and a fountain with a water source that doesn't update, even if we remove or add a block next to it.

No idea if it's linked, but that specific seed made the game crash a few times. (I didn't have any issue with the precedent world I generated).

Linked issues

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Comments 2

Only one bug per ticket please. The bug with the only partially generated library probably is MC-125007.

When you spawn, you will be next to a village that doesn't exist in 1.12.2. That village use the Savanna type, even if the biome is Ice Plains.

Duplicates MC-125047

Also, the different houses are above or slightly under the ground

Duplicates MC-125042

and a fountain with a water source that doesn't update, even if we remove or add a block next to it.

Now MC-125106

have a totally isolated library that is only partially generated (only a portion exists)

Most likely MC-125007 as @unknown said.

JSBM

(Unassigned)

Unconfirmed

structure, world-generation

Minecraft 18w06a

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