The bug
cave_air
is meant to be used during world generation only and should afterwards be replaced by normal air, however for most features this is not the case, leaving cave_air
behind.
Linked issues
is duplicated by 15
Comments 17
Why is this won't fix? this issue breaks a lot of commands and a simple fix would be to add an #air block tag
This is actually useful. It's a very easy way to define caves from everything else. Of all things this shouldn't be considered a bug in the first place.
Checking for cave air to determine whether an area is underground isn't very reliable, since it turns back to regular air whenever a block is mined
Still an issue in 18w20a