The bug
Mesa mineshafts often generate in a way that most or large parts of the mineshafts would be generated floating and therefore are not placed. This causes rather small mineshafts and makes them rather uninteresting. It might be good if they were instead generated based on their surrounding terrain.
The attached screenshot
[media]shows a rather extreme example of this problem. This visualization was possible due to MC-125138.
How to reproduce
Create a world with the following seed
-9144014475768710727
Teleport to mineshafts
/teleport -85.56 71.00 737.47
→ ❌ There only a few mineshaft pieces
Affects 18w22c