The bug
Squids can spawn in waterlogged blocks. I'm not sure whether this is intended or not.
To reproduce
Create a superflat world (I used the "Redstone Ready" preset)
Make sure the
/gamerule doMobSpawning
is set totrue
Set the time to day and make sure you're the only entity in the world
Run
/fill ~ ~-1 ~ ~10 ~-11 ~10 oak_trapdoor[open=true,waterlogged=true]
(I suggest you run this while standing on the ground. You can also use any other waterloggable block, I also tested this with oak slabs.)
Fly away and return to the water to cause the squids to spawn
Run
/say @e[type=squid]
If no squids spawned, repeat from step 5.
Linked issues
discovered while testing 1
relates to 1
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