When you go out of a players render distance and go back to them or when the player joins the server, their head faces south until they move their head.
Linked issues
Attachments
Comments 3
Confirmed for 1.17.1.
Report should be rewritten to follow the standard:
The Bug:
When newly rendered, all players appear to be facing south until they adjust their head rotation.
Steps to Reproduce:
Get two players and label them, "Player A" and "Player B".
Let player A enter.
Let player B enter.
Let player A face north.
Let player B move far away (beyond render distance) and back.
→ Notice how "Player B" sees "Player A" now facing south when actually "Player A" is still facing north, therefore indicating that when newly rendered by the client, all players appear to be facing south until they adjust their head rotation.
Expected Behavior:
The expected behavior would be that when players get rendered, all players would appear to be facing the correct direction.
Merged into MC-109346. Thank you for you report and kudos to @unknown for their comment.
In 1.14.3, possibly even 1.14.4?